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Player Guide

Everything is Crab Bestiary: Creatures & Food Drops

This page turns the Bestiary into a player-facing 54-entry guide with creature groups, stage meanings, and food-drop patterns, while still preserving the full 60-entry reference table below.

What This Bestiary Page Covers

This page brings together names, portraits, categories, codex flavor text, broad food-drop patterns, boss-fruit rules, and a cleaner 54-entry browsing set.

  • The page combines creature reference details with broader gameplay-facing notes.
  • The main summaries and grouped views follow a 54-entry player-facing set.
  • Food-drop conclusions are type-level patterns, not a bespoke lore paragraph for every prefab.
  • The full 60-entry reference table is still preserved below for completeness.

Bestiary At a Glance

Use this summary to understand the 54-entry player-facing set before diving into the full reference table.

Food Drop Pattern by Creature Type

Across the game’s drop patterns, regular Bestiary food drops cluster around two main families: Fish and Meat. Fruit clearly exists in the game, but mostly appears as an environment or special-source drop rather than the standard food type for most Bestiary enemies.

Fish-Type Food Droppers

BlobFish · Spitfish · Aquaconda

These lines map primarily to Fish food prefabs across common, rare, epic, and legendary rarity, with matching Health Food behavior tied to the same fish family.

Meat-Type Food Droppers

Beeware · Crabbybara · Crabtaur · HatBirb · Krabaroo · Spineapple · Pantther · Sandshark · Shellephant · SnowHare · Spiderfrog · Pilferret · Turtoid · Clawdia · Krabken

These lines map primarily to Meat food prefabs across common, rare, epic, and legendary rarity, and they can also convert into matching Meat health-food drops.

Fruit Drops

Fruit still exists as a full food family in the game, but it reads more like vegetation-like food tied to environmental or special sources than the standard drop family for most Bestiary enemy lines.

Full Bestiary Table

Use the full table when you want to match a portrait to a creature name, check its group and stage, and compare the main drop-family conclusion against the in-game Bestiary text.

Normal Enemy

Portrait Creature Stage Drop Type In-Game Description
BlobFish portrait BlobFish Base Fish

- An easy, albeit tasteless bite - Was bullied in the water, decided to try the land. Not going so well so far - They are trying, okay?

BlobFish+ portrait BlobFish+ Mid Fish

- Their first land evolution... and they chose 'More Eyes' - Will see you coming. Won't do anything about it

BlobFish++ portrait BlobFish++ Late Fish

- A defense method based on being eaten. Magnificient - Tastes like burning

Beeware portrait Beeware Base Meat

- Pesky and aggressive predator - So focused on slaughter that they will often forget to eat - NOT a flying dog

Beeware+ portrait Beeware+ Mid Meat

- Grew crabbier, and also crabbier - Will leave a dangerous toxic cloud behind - NOT a fart, honest!

Beeware++ portrait Beeware++ Late Meat

- Beewares can spit offspring and direct them at their prey, but they just don't want to

Crabbybara portrait Crabbybara Base Meat

- Crabbybaras are known to use their massive body to cover their offspring from strong blizzards - They hate violence as much as sand in their pincers

Crabbybara+ portrait Crabbybara+ Mid Meat

- +50% Crabby, -10% Bara - Fur loss has not helped their anger issues

HatBirb portrait HatBirb Base Meat

- Hatbirbs won't venture far from the safety of their beloved nest - Smart and cute, the whole package - There is a biological explanation for the hat. Probably

HatBirb+ portrait HatBirb+ Mid Meat

- Ah, so now hats evolve too - Still smart. Still cute. Still a good birb

HatBirb++ portrait HatBirb++ Late Meat

- Saw everyone else becoming crab and did not want to be left out

Spineapple portrait Spineapple Base Meat

- In for a nasty surprise - They actually taste like fruit - Angy

Spineapple+ portrait Spineapple+ Mid Meat

- If you need a hint on how to tell spineapples and fruit apart, here is one: fruit won't bite you back - Angier

Spineapple++ portrait Spineapple++ Late Meat

- Spineapples get increasingly infuriated and dangerous when in packs. This is because they accidentally spike each other frequently - Angiest

Pantther portrait Pantther Base Meat

- Pantther's aggression is only surpassed by their self-preservation instinct - Is jealous of the hatbirb - Natural hatred for the water. Must be in their jeans

Pantther+ portrait Pantther+ Mid Meat

- Their newly evolved tail helps them keep balance while spinning

Pantther++ portrait Pantther++ Late Meat

- Their newly evolved tail helps them smack you while keeping balance

Sandshark portrait Sandshark Base Meat

- Sandsharks can only dig their way through terrains of a specific density range - Blinder than a Shellephant with a fringe - Can echo-locate you. Will echo-smack you

Sandshark+ portrait Sandshark+ Mid Meat

- Turns out they evolved a fringe, in case anyone thought they could not be blinder - 50% mole, 50% shark, 50% crab, 100% bad at math

Sandshark++ portrait Sandshark++ Late Meat

- Some sandsharks have been seen triggering localized tremors by rapidly vibrating their pincers, which can be used both as a communication tool and a hunting tactic. There are a few theories about why they rarely use this technique, with one leading theory being the Sandshark's innate shyness, and a close second one being that it just did not make it into the build

SnowHare portrait SnowHare Base Meat

- Their tail's eye allows for 360 degree vision, but makes them queasy if they bounce for too long - Quite literally "Fast food"

SnowHare+ portrait SnowHare+ Mid Meat

- If you think they look the same you should check your/their eyes

SnowHare++ portrait SnowHare++ Late Meat

- Snowhares often engage in shell swapping parties, which double down as courtship rituals - Younger Snowhare groups have been seen sharing big shells, such as Shellephant ones, but it often ends in hygiene disputes and broken friendships

Spiderfrog portrait Spiderfrog Base Meat

- Spiderfrog's tongue contains a light toxin that confuses its prey - Its main survival strategy is being cute - Weak to tongue twisters

Spiderfrog+ portrait Spiderfrog+ Mid Meat

- Spiderfrogs evolved amazing camouflage capabilities, but they have a shy camouflage gland - Grew antennas in the wrong direction - Terrible at multitasking

Spiderfrog++ portrait Spiderfrog++ Late Meat

- Spiderfrogs brain evolved to be 10% bigger, which allows them to camouflage AND move at the same time. Amazing - They spend most of their energy deciding which leg comes after which

Spitfish portrait Spitfish Base Fish

- The spitfish can use their mouth to propel sea water with great power - A dangerous opponent. Luckily, they cannot leave the water

Spitfish+ portrait Spitfish+ Mid Fish

- Oh no - Terror on legs - "Tap-tap-tap-tap"

Spitfish++ portrait Spitfish++ Late Fish

- The dominant species - ...Really? - They keep re-discovering Fire and the Wheel, but then proceed to bash their head against the ground

Pilferret portrait Pilferret Base Meat

- Annoying little &#!* - Their friends call them 'Nibnabs' - They don't have friends

Pilferret+ portrait Pilferret+ Mid Meat

- Pilferrets evolved to maximize their annoyance - Will throw stones at unsuspecting bystanders

Pilferret++ portrait Pilferret++ Late Meat

- We tried to nerf them, but they ran away - Will throw unsuspecting bystanders at unsuspecting bystanders

Turtoid portrait Turtoid Base Meat

- Turtoids are only vulnerable when their belly is exposed, which is when they eat or attack - Usually gentle, always stubborn - Second best puncher of the animal kingdom

Turtoid+ portrait Turtoid+ Mid Meat

- Harder, better, definitely not much faster, stronger

Turtoid++ portrait Turtoid++ Late Meat

- Why are you hitting yourself?

Crawlees portrait Crawlees Base Meat

- As cute as they are expendable

Crawlees+ portrait Crawlees+ Mid Meat

- Will bite your ankles

Crawlees++ portrait Crawlees++ Late Meat

- A single nest can contain up to 8 Crawlees

Boss

Portrait Creature Stage Drop Type In-Game Description
Aquaconda portrait Aquaconda Base Fish

- Cunning and territorial - Her tail generates enough power to wreck solid terrain and create massive waves - She will jump over you to assert dominance

Aquaconda+ portrait Aquaconda+ Mid Fish

- The Aquaconda can generate a toxic substance from a specific algae species - Legends say that there are more evolved Aquaconda subspecies, but this is currently unconfirmed. Could be just a local myth, or perhaps witnesses rarely survive to tell the tale

Aquaconda++ portrait Aquaconda++ Late Fish

- Did YOU survive to tell the tale?

Crabtaur portrait Crabtaur Base Meat

- 500 kg of crabified anger - She hates trees. She hates mornings. She hates

Crabtaur+ portrait Crabtaur+ Mid Meat

- Some of the smartest animals can tame the Crabtaur. And by tame we mean barely surviving around the havoc she creates, and then reaping the benefits

Crabtaur++ portrait Crabtaur++ Late Meat

- Has been seen creating strong bonds with absolutely nobody

Krabaroo portrait Krabaroo Base Meat

- This trio is a prime example of a symbiotic relationship: the Krabaroo increases his predatory capabilities, and the anemones are happy to help - "Jab" into "Cross" into "Restart Pressure 3"

Krabaroo+ portrait Krabaroo+ Mid Meat

- Unaffected by carcinisation. He grew a lobster tail, yes, but it was HIS choice - Has been told he can be quite toxic

Krabaroo++ portrait Krabaroo++ Late Meat

- Went green with envy - Resolved to be more positive and try to see life through rose-coloured glasses

Shellephant portrait Shellephant Base Meat

- She goes by 'Shelly' - If animals could talk, they would be discussing strategies on how to avoid her roll

Shellephant+ portrait Shellephant+ Mid Meat

- Evolved to avoid getting dizzy while rolling, but not yet while spinning. She will get there

Shellephant++ portrait Shellephant++ Late Meat

- The Shellephant can jump over her own height. She just chooses not to

Clawdia portrait Clawdia Base Meat

- Clawdia generates up to 50 kilograms of web material daily - Can hatch up to 200 crawlees per week - A busy mom

Clawdia+ portrait Clawdia+ Mid Meat

- Clawdia uses the shifting pattern on her back to communicate with her offspring. Which they ignore because they are "at that age"

Clawdia++ portrait Clawdia++ Late Meat

- Will do a little dance when happy; for example, after a successful hunt. Too bad the prey can't enjoy it, it really is quite something

Final Boss

Portrait Creature Stage Drop Type In-Game Description
Krabken portrait Krabken Final Meat

- Crabthulu's cousin - Scientists still don't know where the Treentacles are coming from - Arguably weirder than a Platypus

Bestiary FAQ

Short answers to the most common questions about what this Bestiary page includes and how to use it.

Is this page using 54 entries or all 60 Bestiary entries?

Both, but for different purposes. The summaries and grouped views follow a 54-entry player-facing set, while the full reference table below still preserves the complete 60-entry list.

Are the drop types exact for every single variant?

The page gives the main drop-family conclusion for each creature line. A few Mid or Late variants show isolated drop-data outliers, so the guide avoids presenting those rare cases as universal rules.

Why do most creatures show Fish or Meat instead of Fruit?

The drop patterns point most standard Bestiary enemies toward Fish or Meat food families. Fruit exists in the game, but it looks more like an environment or special-source drop than the main enemy-drop family for most creature lines.

What is Boss Fruit Related supposed to mean?

That label is reserved for entries tied to boss-fruit logic rather than a straightforward standard-food family. It should not be read as the same thing as a normal Fruit drop.

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